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[XP] Neo Mode-7 Airship Script

Introduction
Hello! And welcome to the first script I have ever posted. This script is by Brokensin but I asked him if I could post it and he said yes.
He had made this script for me because there weren't any... well... airship scripts like this. He said "its basically just VX's on XP and mode 7-ified" - real quote btw - . But yeah, enough talk, and on with the script! (btw, I don't know why he won't post it.) Only works with Neo Mode-7... I think.

What you need
Neo Mode-7 Script
Airship Graphic = the title has to be Airship.whatever like Airship.png Airship.bmp and placed in the Characters folder
Shadow Graphic = Er... you need a shadow, don't you? Place your shadow file in the Pictures folder.
Your map must have [NM7] in the map name.

The Script

Place this above 'Main.'

Get the script from the demo ^_^. If the demo doesn't work, oh well =(.

Line 16 is Impassable terrain (1 and 2 are recommended)
Line 17 is Unlandable terrain
Line 18 is the title of your music.

Make a event on a map and go to page 3, script. And paste this:
Code:
$game_map.airship.set_parem("Airship", 
mapID, x, y)

(to get the x and y cors, just use your tileset cursor and place it over a tile where you want the airship to appear. And your airship graphic name MUST be Airship. I tried other names but it says that the file cannot be found. MapID is the id of the map. You also must have a Shadow named Shadow in the picture folder)

A = Zoom out
S = Rotate 

Screenshots

http://i176.photobucket.com/albums/w194/Celes_Cole/Airship1.png[/img]
http://i176.photobucket.com/albums/w194/Celes_Cole/backsideariship.png[/img]

Credits go to Brokensin for his awesome script!
And of course, the great MGCaladtogel for the NM7 script in the first place!

If I didn't explain well enough, please tell me. I'm not a really good explainer XD.

And before anyone says this is mine, I'm going to say, for the 3rd time, this is not my script. This is brokensin's and he said it was okay for me to post this. And he and I are close to friends. Lol I'm kidding Mr.Teddy. He's like my bestest internet buddy XD.



DEMO!!

http://www.sendspace.com/file/t9ewhc
 
Well, first of all... this IS basically just VX's airship script but Mode 7-ified. Secondaly of all, yes, you ARE a horrible explainer, so I'll eleborate further for those who might need it.

Airship Graphic = the title has to be Airship.whatever like Airship.png Airship.bmp and placed in the Characters folder

Uhm, about the "Airship" thing HAVING to be the name, thats not true. As long as it exsists in your character folder, it can be used as your airship graphic. I COULD be wrong but, if you don't have one, just name it "001-Fighter01" and you can fly around in an Aluxes... though I don't know why you would do that. (this hasn't been tested ^^)

Ex:

Code:
$game_map.airship.set_parem("001-Fighter01", 1, 12, 12)

And yes, you do have to name your shadow... "Shadow".

A = Zoom out
S = Rotate

In case anyone didn't understand this, its part of the controls. To get on the airship, just stand under it and hit enter. To get off, his enter again. Then, while on board the airship, pressing "A" will zoom the screen out and pressing "S" will rotate the screen.

Hmm... I think that might be all. And about a demo, well... since Celes is too lazy to get off her lazy ass and make one, you're all out of luck because the original script has been deleted due to my computer reformatting.
 

Helios

Member

I'm having a HUGE problem... every time I go to do the airship this happens

Name Error occurred

Undefined Local variable or method 'Map ID' for #<interpreter:0X15b7b38

and then when i change the Name of the Map from M7 to

World Map[NM7][L][H][A][R3]

It says

Script 'Neo Mode 7 Part 3' Line 392 Name error occurred
uninitialized constant spritesetmap:tilemap_NeoM7


HELP ME^_^
 
Are you sure the script is installed at all?  Perhaps you didn't copy the SDK or something like that?  It sounds like the entire script has failed to be read by the computer.
 

Thank you for viewing

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