I'm creating a furniture system for my RPG, much similar to animal crossing. Now I know that events can be memorized through variables and switches. But if I was wanting multiple amounts of the same furniture (like a stool etc) making all those switches and variables would be a royal pain.
Basically: I'm asking for a script that can save all the events positions in the specifed map to the savefile in question. Also it has to store thier locations in the memory so the positions stay the same for the current session being played on my RPG. I only need this to work on a specified map. (e.g MapID: MainHouse)
I wish for this to be controlled through event scripts: e.g $MapEvents = SaveState that kind of thing so that I can use it when exiting the house or place in question etc.
If anyone can do this I will officially sex you up! :D
Oh and featured in my credits or whatever lol.
And as always, thanks in advance!
Basically: I'm asking for a script that can save all the events positions in the specifed map to the savefile in question. Also it has to store thier locations in the memory so the positions stay the same for the current session being played on my RPG. I only need this to work on a specified map. (e.g MapID: MainHouse)
I wish for this to be controlled through event scripts: e.g $MapEvents = SaveState that kind of thing so that I can use it when exiting the house or place in question etc.
If anyone can do this I will officially sex you up! :D
Oh and featured in my credits or whatever lol.
And as always, thanks in advance!