First of all, thank you for playing the game, coyotecraft. ^^
I know the game is short, but as I said in the first post, it's only a little more than an hour of gameplay. I would love to make a long game one day but due to me being unable to commit myself to one game, I find it easier to make short games.
Now to reply to your comments,
1- In the beginning, I had the text of books in the library come up at touching, but beta-testers complained that it was annoying to have it come up every time. However, if you talk to the poet (Abu Nawas) in the library, he'll give a hint that you need to read some books (because you'll need them later.)
2- I could swear I fixed the butcher's name tag. O.O Apparently not, hee hee. Sorry about that.
2- The tileset issues were fixed as much as they were reported; I apologize if we missed anything.
3- The Tori bug wasn't reported by beta-testers but I will try to fix it.
4- The tigers' bug is a known issue but I couldn't find a way to fix it. Normally, they should show a corpse but it doesn't happen at times for some reason. O.o
5- I've always disliked the idea of the player being able to enter any house like that, so that's why you can't enter any house unless you have to. I know there could have been more to a town but in reality, you can only access shops and houses you visit, true?
6- The snakes battle was merely added to increase the playtime and action, honestly.
7- The poison can be healed with "Curing Cow Milk" which is found at a desk in Karam's house and the shop.
8- I know about the Caliph executing Jaafar-but it's only a part of the original story.
9- Hana could have been told by the kids as you pointed out. After all, they knew about their father's journey, the slave and the apples as well as her disappearance.
Hopefully, I replied to all points. <3 Thanks for the comment!