Kain Nobel
Member
I'm working on a project for general use called "The Ultimate Database", which is going to deliberately be a 'new' game with a fully created database with tons of pre-set actors, classes, skills, everything...
But overall, its most important emphasis is the Events (namely, the Common Event systems) that run with the game and make all the magic happen. Right now I'm working on Evented skills, and I'm pretty confident in making steal/mug skills, drian/osmose skills, but I'm clueless on how to get started doing a Regen skill and a Reflect skill. Anybody have any advice on how I should pull it off?
But overall, its most important emphasis is the Events (namely, the Common Event systems) that run with the game and make all the magic happen. Right now I'm working on Evented skills, and I'm pretty confident in making steal/mug skills, drian/osmose skills, but I'm clueless on how to get started doing a Regen skill and a Reflect skill. Anybody have any advice on how I should pull it off?