Kain Nobel
Member
I was curious how this is done, because I wanted to finish a vehicle script I started awhile back.
The basics of what I need to know...
# How to create a bitmap in the shape of a character
The advanced of what I need...
# How to stretch/skew the image
# How to turn the graphic into all shadow color
Basically, what I'm trying to do is make an independant 'shadow' that'll change size/offset or whatever it needs to change based on the vehicle's 'height from ground', and get smaller the 'higher' the vehicle flies.
This will also be used for when you take off/land the 'flying' vehicle, in place of seperate anim charactersets too. I guess this would all be an 'optional' system, seeing as charsets DO work fine, but it would be something cool to kick it off with!
The basics of what I need to know...
# How to create a bitmap in the shape of a character
The advanced of what I need...
# How to stretch/skew the image
# How to turn the graphic into all shadow color
Basically, what I'm trying to do is make an independant 'shadow' that'll change size/offset or whatever it needs to change based on the vehicle's 'height from ground', and get smaller the 'higher' the vehicle flies.
This will also be used for when you take off/land the 'flying' vehicle, in place of seperate anim charactersets too. I guess this would all be an 'optional' system, seeing as charsets DO work fine, but it would be something cool to kick it off with!