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Xephyr's Event Systems (Requests Open!)

http://i282.photobucket.com/albums/kk26 ... domsig.png[/img]

^Me messing around in PDN for 10 minutes^



Well, basically, I'm an eventer.  I've been told I'm very good at it, but it's just eventing, in my opinion, it's just knowing how the program works, it's not all that special.


Some people can't figure it out very easily though, and that's where I come in.


On request, I'll make you any event system you want for free (depending on the size of the system).

If you want some examples, they are in my sig, but I'll post them here in a spoiler too if you want to look.


Guitar Hero System NEWEST* ; 9/10 Difficulty
Screenshot:
http://i282.photobucket.com/albums/kk26 ... tled-1.jpg[/img]
--------------------------------------------------------------------------------------------------------------
Basic ABS Structure  Old ; 5/10 Difficulty
Screenshot:
none
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Side-View Turn-based Duel System New-ish ; 7/10 Difficulty
Screenshot:
http://i282.photobucket.com/albums/kk26 ... reen-1.jpg[/img]


Also, I have both XP and VX, so you can request a specific system if you want.


Staff - it would be cool if you could sticky this.  I doubt you guys will do that...but that would be cool ^_^

Very large requests (Ex: Card game, large battle systems like Quintessence, complete game systems like Guitar Hero) will require some sort of payment, whether it be money (5 dollars tops), or some sort of resource pay-back for me.

Current Requests:
1 - someperson - Football Game ;; 2% Done
2 - Open
3 - Open
4 - Open
5 - Open


1. Mikee's Vampire System
Link: http://www.mediafire.com/?ttk1jwoz14o

2. Mikee's Vampire System Alignment Add-on
Link: http://www.mediafire.com/?zjtj5zmwm2t
 
Detailed version of what I'm asking:

>Have a picture of a map brought up which includes parts of the world/city (This could be made by me).
>A glowing light as a cursor in which the player can use to select the parts of the map. For example, if they pressed 'right', it will move to a selection to the right.
>When part of map is selected, the player will be transferred to a part of the map (destinations will be decided by me, I just need to know where to put the "transfer player" events.)
>Called by a common event.

Also, when the light moves between each part of the map, a tick or some sort of SE will play.

Oh yeah, and it has to be for XP. Thanks.
 

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