arcthemonkey
Sponsor
http://img103.imageshack.us/img103/2442/xenoheaddt3.png[/img]
What is Xenopus? Xenopus is a fast paced maze-navigation puzzle game about the unlikeliest of heroes - a frog embryo!
http://img110.imageshack.us/img110/7614 ... undii3.png[/img]
Xenopus began as a creative project for a developmental biology/embryology class I just completed. We were tasked to use some creative medium to present a concept in developmental biology. Pretty much everyone else in the class either made a power-point presentation, or a board game.
I said, screw board games!
So, based on a really cool illustration in my book, I decided I was going to make a game about the embryonic development of Xenopus laevis, a species of frog. Initially, I imagined an RPG where your character went through the various stages of embryonic development as you gained levels, but I quickly abandoned this idea in favor of something a bit more... unconventional. Hence, the current form of Xenopus was born, more or less. With the help of khmp, the scripts and gameplay rules were pounded out, forming the game you are hopefully about to download.
Originally, Xenopus was only going to be a single level. I figured, I didn't have a huge amount of time, and knowing me, I wouldn't finished a HUGE project in time. In the end, though, I decided that I would have more than one level, but that I would only commit to having one finished for my presentation. My teacher agreed to these terms, and it was so.
Oh, and did I mention that the game is intended to be educational? Yeah, there's that.
http://img512.imageshack.us/img512/1161/gameplayni0.png[/img]
The gameplay is simple. You have X amount of time to collect Y amount of nutrients (chickens). If you don't collect these nutrients in time, you get game over. But this is complicated by the presence of scads of exotic wildlife who would love nothing more than to eat a giant, sentient frog embyro. So, of course, if you run out of lives, it's game over. Further complicating the situation is the fact that you don't have nearly enough time to collect even half of what you need!
What gives?
Well, there's a trick - every time you collect a nutrient, the timer pauses for a second or two. So, as long as you don't let anything interrupt your nutrient gathering run, you should be just fine. Also, there's more nutrients on the map than you even need to finish it. Have some time left on the clock? Go get 'em! Easy, right?
Not really. I'll admit - this game is hard. Not like, get pissed off and kill someone hard. Not really carve my name into your forearm hard. The thing is that the levels, even the very easiest ones, are not intended to be finished in one go, unless you get lucky. There is a fairly particular way the levels are meant to be solved. Think of it as a puzzle. In fact, that really is what this game is - a puzzle game. Just zipping around, dodging enemies won't do it - you have to solve the level.
The one level provided in the demo should help get you familiar with the nature of the puzzles.
http://img394.imageshack.us/img394/9450 ... otsup0.png[/img]
http://img114.imageshack.us/img114/3494/downloadyp3.png[/img]
A very early version of Xenopus (v0.5.1 - the version number is BACKWARDS in all the downloads) with only level 1 available (level 2 is coming along nicely, though) can be downloaded here:
http://www.arcthemonkey.net/games/games.htm
Please do not forget to INSTALL THE INCLUDED FONT!!!
Credits:
arcthemonkey (Design, level design, blah blah blah)
khmp (For basically all the scripts)
Cerulean Skye (For the awesome xenopus sprites)
Ratty (For the crab sprites)
What is Xenopus? Xenopus is a fast paced maze-navigation puzzle game about the unlikeliest of heroes - a frog embryo!
http://img110.imageshack.us/img110/7614 ... undii3.png[/img]
Xenopus began as a creative project for a developmental biology/embryology class I just completed. We were tasked to use some creative medium to present a concept in developmental biology. Pretty much everyone else in the class either made a power-point presentation, or a board game.
I said, screw board games!
So, based on a really cool illustration in my book, I decided I was going to make a game about the embryonic development of Xenopus laevis, a species of frog. Initially, I imagined an RPG where your character went through the various stages of embryonic development as you gained levels, but I quickly abandoned this idea in favor of something a bit more... unconventional. Hence, the current form of Xenopus was born, more or less. With the help of khmp, the scripts and gameplay rules were pounded out, forming the game you are hopefully about to download.
Originally, Xenopus was only going to be a single level. I figured, I didn't have a huge amount of time, and knowing me, I wouldn't finished a HUGE project in time. In the end, though, I decided that I would have more than one level, but that I would only commit to having one finished for my presentation. My teacher agreed to these terms, and it was so.
Oh, and did I mention that the game is intended to be educational? Yeah, there's that.
http://img512.imageshack.us/img512/1161/gameplayni0.png[/img]
The gameplay is simple. You have X amount of time to collect Y amount of nutrients (chickens). If you don't collect these nutrients in time, you get game over. But this is complicated by the presence of scads of exotic wildlife who would love nothing more than to eat a giant, sentient frog embyro. So, of course, if you run out of lives, it's game over. Further complicating the situation is the fact that you don't have nearly enough time to collect even half of what you need!
What gives?
Well, there's a trick - every time you collect a nutrient, the timer pauses for a second or two. So, as long as you don't let anything interrupt your nutrient gathering run, you should be just fine. Also, there's more nutrients on the map than you even need to finish it. Have some time left on the clock? Go get 'em! Easy, right?
Not really. I'll admit - this game is hard. Not like, get pissed off and kill someone hard. Not really carve my name into your forearm hard. The thing is that the levels, even the very easiest ones, are not intended to be finished in one go, unless you get lucky. There is a fairly particular way the levels are meant to be solved. Think of it as a puzzle. In fact, that really is what this game is - a puzzle game. Just zipping around, dodging enemies won't do it - you have to solve the level.
The one level provided in the demo should help get you familiar with the nature of the puzzles.
http://img394.imageshack.us/img394/9450 ... otsup0.png[/img]
http://img73.imageshack.us/img73/4726/xenopusshotfinalll3.png[/img]
http://img73.imageshack.us/img73/885/xe ... al3pc3.png[/img]
http://img73.imageshack.us/img73/9367/x ... al2bd5.png[/img]
http://img73.imageshack.us/img73/885/xe ... al3pc3.png[/img]
http://img73.imageshack.us/img73/9367/x ... al2bd5.png[/img]
http://img114.imageshack.us/img114/3494/downloadyp3.png[/img]
A very early version of Xenopus (v0.5.1 - the version number is BACKWARDS in all the downloads) with only level 1 available (level 2 is coming along nicely, though) can be downloaded here:
http://www.arcthemonkey.net/games/games.htm
Please do not forget to INSTALL THE INCLUDED FONT!!!
Credits:
arcthemonkey (Design, level design, blah blah blah)
khmp (For basically all the scripts)
Cerulean Skye (For the awesome xenopus sprites)
Ratty (For the crab sprites)