Here's my problem. I've created a summon system for my action battle game using events and it works flawlessly. My only problem is that when the summon dies, it's game over.
I was wondering if someone could create a small script that allows certain characters ( written into the script ) to become knocked out, but the game wont end. That way I could have my event check for the summon's status and bring the party back when the summon is knocked out. If there's a way to accomplish this without a script, please do tell, cause I've been struggling with this all day long...
I was wondering if someone could create a small script that allows certain characters ( written into the script ) to become knocked out, but the game wont end. That way I could have my event check for the summon's status and bring the party back when the summon is knocked out. If there's a way to accomplish this without a script, please do tell, cause I've been struggling with this all day long...