Ok new problem arised here, i dunno if anyone has actully used this script, id doubt it though, but the person who made the script has preset it to have 2 areas (or rectangles) that allows you to have diffrent troop battles in thoes areas, all you had to do was go into the script and change the map numbers, i have created a third area (or rectange), the script call looks like this
@>control variable: [0001] = 0
@>Script: if $scene.is_a?(Scene_Map)
: : $scene.get_world_map_area_id
: : end
@>conditional branch: Variable [00001] ==0
@>Script :$game_map.enum_encounter_list = []
@>
: Branch end
@>Conditional branch: Variable [0001] ==0
@>Script: $game_map.enum_encounter_list = [4,5]
@>
: Branch end
@>Conditional Branch: Variable [0001] ==1
@>Script: $game_map.enum_encounter_list =
[1,2,38]
@>
:Branch end
And now if i add another Conditional Branch with my new troop id it either entounters them in rect1 or 2 instead of the third one i created, now seeing as this is troubling me createing a third one im guessing that its gonna do it again or furthar ones, am i just really simple or ????
thank in advance again guys, or gals.
Much love...... ME!!!!