MajorPreAton
Member
Spent quite some time now working on getting the "system" together for my game, you know... scripts together, skill systems etc... the core package. But now it's about time to start putting work into the graphics. Never done (Ok, I've made one sprite a long time ago.) pixel work before so this is quite the experience.
I'm working on a battler, it is going to be animated (Hopefully), and I've set it up in game to switch the battlers when he switches armor. (Yeah that means alot of different battlers, tho I'll probably only do it by armor type and not every piece.) I'm currently working on the leather armor first (First armor in game.) so I can get things rolling for a demo, but in the mean time would like some criticism. (As long as it's helpful.)
Scratch that... like a big idiot I just imported it into my game and it's way to small... so, need increase it by oh say 50% and well... redraw the whole thing.
I'm working on a battler, it is going to be animated (Hopefully), and I've set it up in game to switch the battlers when he switches armor. (Yeah that means alot of different battlers, tho I'll probably only do it by armor type and not every piece.) I'm currently working on the leather armor first (First armor in game.) so I can get things rolling for a demo, but in the mean time would like some criticism. (As long as it's helpful.)
Scratch that... like a big idiot I just imported it into my game and it's way to small... so, need increase it by oh say 50% and well... redraw the whole thing.