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Windowskin Opacity

khmp

Sponsor

Window.back_opacity, but you need to get hold of the actual Window instance. Like in Scene_Title there's the command window that shows New Game, Continue, Shut Down. The instance of that Window is "@command_window". So from inside Scene_Title you would use a line like this:
Code:
@command_window.back_opacity = n # Where n is the new opacity.

Good luck with it seishuku! :thumb:
 

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