I saw many scripts that use Win32API but I don't know where to find information about this stuff
while i think i can do something to enhance my game with it.
I want to know about Win32API : such as Tutorial, List of commands,General methods of use.
Also I want some tips for optimization which are :
1. Is there any way to activate multi-core support for RMXP or any other RMs?
2. Is there any way to change graphic rendering engine? (Such as SDL or DirectDraw Based ones.)
Help plz :-/
while i think i can do something to enhance my game with it.
I want to know about Win32API : such as Tutorial, List of commands,General methods of use.
Also I want some tips for optimization which are :
1. Is there any way to activate multi-core support for RMXP or any other RMs?
2. Is there any way to change graphic rendering engine? (Such as SDL or DirectDraw Based ones.)
Help plz :-/