Thesemindz
Member
I have a spell set up to call a common event. The idea is that the priest casts a spell called divine strength, and all my chars get a strength buff for five minutes. At the end, the buff goes away. Here's how I have the event set up.
Common Event
Name Divine Strength
Trigger None
@>Control Timer: Startup (5 min. 0 sec.)
@>Conditional Branch: Timer 0 min 0 sec or less
@>Change State: Entire Party, -[Divine Strength]
@>Exit Event Processing
This works out great, until the timer runs out. Then I have a timer in the upper right hand corner reading 0:00 that won't go away, and every time I enter battle, I immediately exit battle without engaging and without recieving any experience items or gold. If I cast the spell again, then everything is normal, but as soon as the timer runs down to zeros, the problem is back again. I've tried playing with erase event and break loop, but so far I can't find a solution. I'm pretty new at all this, but any help would be appreciated. Thanks alot.
-Rob
Common Event
Name Divine Strength
Trigger None
@>Control Timer: Startup (5 min. 0 sec.)
@>Conditional Branch: Timer 0 min 0 sec or less
@>Change State: Entire Party, -[Divine Strength]
@>Exit Event Processing
This works out great, until the timer runs out. Then I have a timer in the upper right hand corner reading 0:00 that won't go away, and every time I enter battle, I immediately exit battle without engaging and without recieving any experience items or gold. If I cast the spell again, then everything is normal, but as soon as the timer runs down to zeros, the problem is back again. I've tried playing with erase event and break loop, but so far I can't find a solution. I'm pretty new at all this, but any help would be appreciated. Thanks alot.
-Rob