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What would you like to see in a Dissidia Sequel?

I previously had stated that I believed that a sequel to Dissidia was inevitable. I believe the sequel will probably use just a modified engine of the current one, or if they decide to move it to PS3 as well it might use Crystal Tools. I could see that happening via split screen for two player. Or maybe even having like free-for all brawls online with like 4 or even 8 players a la Super Smash Bros.

This question is, what would you like to see in a Dissidia Sequel?

Personally I would like a cross console release for the game, like PSP, PS3, Wii and yeah..... even 360. With the PSP and Wii versions being pretty much identical, except the Wii adds in some remote action, hopefully with Motion Sensor Plus option.

Of course all the playability in the world is nothing if a new good story isn't put behind it and some additional characters to play with. I believe a few extra Cosmos and a few extra Chaos would be nice to see. But they'd have to be there for a reason and by reason I also mean for playability purposes, you can't just add say Steiner or Vaan in, there's already too many melee swordsmen on the Cosmos side. In the same respect there's already too many magic users on the Chaos side.

Let's look at a single character from each game who could be in a Dissidia sequel and say who would be good.

I: The Four Fiends of Chaos, With the leads all being Light Warriors and the villains already both being in the game Garland and Chaos my only real suggestion would not be playable characters, or maybe as a secret unlockables, but the four fiends, Lich, Maritlith, Kary and Tiamat as bosses that the players would have to fight at various intervals in the game before you fight Chaos.

II: Maria, essentially whilst in playability she would be like Firion, she could a different set of weapons to him. Bow and arrows, I think Maria is best suited when it comes to her story though, she is strong-willed and would provide some balance to the Cosmos squad, which let's be honest is a bit of a sausage factory.

III: Doga. No I haven't lost it. Even though you never play as him, Doga could be fun to use because you'd get like 3 Moogles who say each did a different thing and acted as Doga's security force as they do in III. It would essentially make Doga both a long ranger and a short ranger in one, he wouldn't be able to do anything but move about and pressing buttons would cause the Moogles to do a different thing each.

IV: Kain Highwind. This guy is perfect for Dissidia. In a game that's all about the balance of Light and Darkness, never before has there ever been a game so conflicted on this subject. IV was brilliant and it's leads Cecil and Kain were both constantly struggling to overcome the darkness inside them. Where Cecil was Dark and became a hero of light when he became a Paladin. Kain was initally a hero who turned to evil and then back again causing himself to become even more conflicted than Cecil. It would be fantastic to see him in the game as he'd probably fight for both sides at some point. Also as a Dragoon he'd have a unique spear-wielding fighting technique and probably the ability to "JUMP" and come crashing down quickly as a HP attack or Reversal. A perfect fit for this game.

V: Gilgamesh, since V he's become a staple of the series, reappearing in various remakes since his debut in V and reappearing in VIII, he's gone on to be in remakes of I, II and VI with appearances in IV: The After Years, IX, and XII. A great optional boss, he would make a fun secret optional boss to play against, his six swords would make him a formidable enemy and usually for beating him you get the Genji Armour, which is often the best in the game.

VI: Shadow, even though Locke's my favourite and Terra's already in the game, Shadow was a sort of enigmatic hero for hire. Even though he's a sword-wielding character, he's mostly based on his speed and his ability to throw items like throwing stars or knives. He'd be an interesting addition as whilst you do have the depressed and lonely characters in Cecil, Cloud and Squall, there was no cool, laid back strong silent type.

VII: Tifa, the game needs an ACTUAL brawler, Tifa next to Sabin, Zell and Yang, is probably the best hang-to-hang combatant in the series, that and she has awesomely gigantic bazonkas. She also would provide something interesting to Cloud who in his full-emo glory could have someone to talk to beyond the original Dissidia cast.

VIII: Seifer, with Tifa there seems no need for Zell and with Ultemicia no need for Edea. Seifer is Squall's nemesis at the end of the day. He'd also work well as a character because I genuinely believe Seifer is a good guy, he just either lost his way or thinks he's fighting for the good guys in his own twisted way. He'd make a fine addition to the cast as an antagonist for Squall but also someone who would fight against actual evil like Chaos.

IX: Vivi, who didn't love this guy?! He was a little innocent black mage trying to comprehend his existence and often seen as the most powerful of the group. Vivi would be a great addition to the group as he could deal damage from a distance with powerful magical strikes, Fire, Blizzard, Thunder e.t.c. He'd be a great character.

X/X-2: Yuna, now there's two things for Yuna, there's the Gunner who would be interesting and well, hot. Then there's the summoner who could let her Aeons do the fighting for her. Which, I'm not sure, I think the Aeons one might be a little too powerful, so I'd have to go with Gunner Yuna.

XI: Selh'teus, the villain who makes a pact with the Goddess Promathia in XI. He's an empty soul and who follows a corrupt God, now he could do the exact same feeling that say Promathia has abandoned him, he joins Chaos as his new servant and as a villain opposing Shantotto.

XII: Balthier, could it be anyone else? Really? He's just brilliant, one of the best characters in the series in a LONG time. Cocky, arrogant, and funny, he loves himself but cares for others, whilst not a great foil for Gabranth who would be better suited to Basch, Balthier is a gun wielder, his attacks would be interesting as he leaps around firing off shots to defeat his foes. I just love Balthier. I think I might have a gay crush on him.

XIII: Lightning AND Snow, two heroes thrown in for good measure. We don't know too much about them but they look like they'd be interesting additions.

Well those are my suggestions for characters I have some other ideas too but first off let's hear what would yours be?
 
I'd like to see the stages be more interactive, instead of just walls and pillars to smash through. And I wish the characters were more grounded. Flying around looks cool but it just made it easier for the enemy to run away.

A bigger stage where you have to look and explore for the enemy, and treasure chests hidden in the stage.
 
A PS3 version.. I don't own a psp and the game looks really fun!.
I would love to play as terra and beat the life out of ever FF hero and villain xD..

as for characters?

Celes: Though I think she'll just be a terra clone only more deffensive ..
Noctis: thought he game isn't out by a long time, he seems to be the most powerfull FF protagonist made in all games.
 
UWE, Universal Tuning isn't a sequel. It's an International Edition, like MGS3: Subsistence or Final Fantasy XII: Zodiac Job System or, and shocking name this one, Final Fantasy VII: International. There was no concrete evidence that a sequel is being made at this time.
 
Yes, too bad this international edition is pretty much a whole new game. You won't be seeing it in America any time soon either, at least in a translated fashion.

Square thanks you for paying full price for a test drive :thumb:
 
FF1: WoL is basically all who could be in...
FF2: Hmm... Maria maybe... She didn't really have much of anything special... neither did Firion but still...
FF3: Luneth ^_^ He could switch between Summoner or Sage
FF4: Kain... which is a given.
FF5: Lenna could switch between Red Mage or Mystic Knight
FF6: Locke would be a good bet... or Celes rather. Celes with her Runic blade... hmm...
FF7: Tifa... Given... she is awesome.
FF8: Hm... Seifer
FF9: Vivi duh
FF10: Auron as SAMURAIIIII
FF11: ???
FF12; ???
FF13: Lightning
 
If it was a Ps3 game, would it be possible to fit every final fantasy character into one game? Their wouldn't be any room for a story, not like Dissidia had a story. It's just a fighting game after all.

Forget the board grid and make a giant tournament bracket.
 

mawk

Sponsor

Dissidia had a story
ahahahahahahahahaaahahahahahahahaaaaa

I agree with you about the plot, although I'd argue that Dissida is already a hopeless case, new characters or no. any story where you mash popular Final Fantasy characters together and make them fight is gonna sound like it came from fanfiction.net no matter what, so why not own up to that fact and just make it a fighting game through and through?

I doubt very much that they could include all or even most FF characters without having a lot of characters who were essentially the same thing with only minor variations. balance would be a nightmare, too. a good fighting game doesn't make the roster any larger than it needs to be. Dissida is already pretty much screwed from that angle, since their criteria for including characters are based more on fanservice than mechanics.
 

mawk

Sponsor

also, what, they didn't include Giglamesh? he was the only character who had any right to be there, man! he was making unexplained cross-title appearances before it was cool.
 
First of all Mawk, this isn't a rant about what you think about Dissidia's story. Do that in another thread. Secondly, if you haven't even played the game then don't judge it. I happen to think it's got it's own unique story, look at Kingdom Hearts, that was a similar concept but it had it's own story.
 

mawk

Sponsor

what rant? I said all of two sentences (plus gave an exaggerated laugh) about the story. I think you kind of call yourself out as a fanboy if you start crying foul over something that isn't even notably offensive. it was just a continuation of the line of discussion coyotecraft started. chill.

p.s. it's mawk. the only proper noun which is spelled in all lowercase (even after a full stop.)

p.p.s. for the record, kingdom hearts also has a terrible story.
 
Petros":1e5gmt09 said:
First of all Mawk, this isn't a rant about what you think about Dissidia's story. Do that in another thread. Secondly, if you haven't even played the game then don't judge it. I happen to think it's got it's own unique story, look at Kingdom Hearts, that was a similar concept but it had it's own story.

You're right, it's not a rant about what you think about Dissidia's story. It's a thread discussing what you would like to see in a Dissidia sequel, which would encompass a wide range of factors including, but not limited to, the storyline of Dissidia.
 
They need the Phantom Train. I'd like to mow people over with it.
I don't care if its OP.

Chugga chugga chugga SQUISHED BY A TRAIN
 

mawk

Sponsor

I just noticed this

except the Wii adds in some remote action, hopefully with Motion Sensor Plus option.
and sincerely hope you're joking

p.s. another thing the sequel needs: voice actors with better training
 

mawk

Sponsor

also characters

one - the vampire.vampires h ave such class. class is important in a game :K
two - minwu.he needs to get out of Johnny Quest's shadow.
three - desh was pretty cool. he makes more sense than onion knight,who never appeared in america ever
four - I really like the fiends from this one, but it'd be tough to include just one,so I'd go with cid, my second favourite. his theme was cool. his beard was cool. he gave Golbez a bomb and his middle finger. they'd ruin him, but whatever.
five - yeah, Gilgamesh. partially because his theme is also cool. his character was cool, too. I love the guy; he's like Square doing self-parody.
six - magitek armor. it's all CHOOM CHOOM when you walk
seven - everyone in seven was terrible except maybe hojo, who wouldn't translate well into a fighting game. maybe his boss forums.
eight - I actually don't really know any characters from eight. I'll say Gilgamesh here, too, since he apparently puts in an appearance.
nine - Quina. I'd like to see how they pull it off, at least.
ten - everyone in ten was pretty awful too.
eleven - the S-E businessman who's lining his pockets with cash from it
twelve - a Bomb.I fucking love how Bombs were rendered in that game. it was so classy. or maybe Gilgamesh again.
thirteen - me
 

mawk

Sponsor

that might be interesting. add a full running-around-and-exploring environment, some unique enemies that are more than just recoloured playable characters, maybe hook up the whole calendar thing to the PS3's calendar
 
Yeah that's another thing I thought of actually. I would have liked to have seen something a la Kingdom Hearts like they did in Smash Bros. Brawl only on a 3D plane.
 
Secondly, if you haven't even played the game then don't judge it.
scribblenauts and dissidia (ON A DARE, OKAY?)
dissidia is well

ugh

voice acting is terrible. dialogue is terrible. fighting mechanics aren't unbalanced, but they're very dull. there's no "perfect challenge." either the enemy's AI is below you and it doesn't know how to dodge and it gets wrecked, or the enemy's AI is equal or greater and it knows how to dodge and dodges perfectly every time. things are always weaker or stronger; you're never on par with your opponent.

characters are hardly worth mentioning. they took an already pretty sucky cast and reduced everyone to a simple archetype. it's cool to see how some of those crazy bullshit watercolour concept art pieces translate into 3D, though. Golbez and Cecil are my favourites in that regard. Butz looks simply terrible. Kefka is the Joker.

the menu is cool. it's got a lot of things going on, and you usually get free stuff because of it. loading times are a little weird between menu selections, but whatever. the menu is probably my favourite part of this game.

music ranges from alright to really good. it's all remixes, but they're done competently. I especially liked their Battle on the Big Bridge, a song that was pretty damn cool in its original mix as well.
Just found that funny



Anyway
I'd have to agree with mawk and say forget about story, its a fighting game. The best idea would be to perfect the balance and make the roster more than just archetypes. Really crappy incarnations of some already crappy characters, is a bad idea.
 

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