I would like to know how i could make a common event.That when a certain weapon is equipped, it raises whatever stat i choose including Max Hp. ANd then when its unequiped it goes back to normal. Now i Know that the basic database does this in the weapon equip screen, but one of the scripts im using interferes with that so i need to do it through common events.
This is what i did and it didnt work
Parallel Process Switch # 51 on
COnditional branch, when ( Fire ) is equipped
>
Change paramaters(player one) 1000 HP
>
Else
>
Branch End
>
Any ideas would be helpful, i thought that would work ive never had trouble eventing before.
Thanks ahead of time
Joe
This is what i did and it didnt work
Parallel Process Switch # 51 on
COnditional branch, when ( Fire ) is equipped
>
Change paramaters(player one) 1000 HP
>
Else
>
Branch End
>
Any ideas would be helpful, i thought that would work ive never had trouble eventing before.
Thanks ahead of time
Joe