I thought of this while playing Final Fantasy.
I was wondering if there could be a script made for weapons that drain HP from the enemy when you use the "Fight" command. Is it possible that you have an element "such as fire or ice" where you can put Drain and whenever there is a weapon that has this element, it steals "X" amount of percent of damage and restores your own HP.
Is it possible where you can have that element added and change how much HP it steals when it attacks inside the script? (Where I can have it either 50% or 30% damage converted to healing HP)
I was wondering if there could be a script made for weapons that drain HP from the enemy when you use the "Fight" command. Is it possible that you have an element "such as fire or ice" where you can put Drain and whenever there is a weapon that has this element, it steals "X" amount of percent of damage and restores your own HP.
Is it possible where you can have that element added and change how much HP it steals when it attacks inside the script? (Where I can have it either 50% or 30% damage converted to healing HP)