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walking over a switch

Mean1

Member

If any one has played Zelda A Link to the Past, some will know of the area that you get the flute. You walk up and there is a guy playing a flute and animals are listening. When you get oo close the animals scatter and the guy vanishes. Im doing something similar to where when you get to close to some animals they scatter. I have a permimeter set up around the animals to where no matter what angle you come in they WILL scatter. the only problem is that when the animals run away they stop running and just stand there right where the perimeter is (which is a switch. when I step on the switch that cause the animals to run away) What can I do to have the animals run past the switch as if it wasnt there?
 

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