Vinchenz Rock
Member
Hello, I'd like a script for VX that tweaks the monsters a little bit.
I'd like the option to have the monsters to be able to inflict status ailments to your characters when they attack, similar to how a weapon you're using can poison the monster if you give it the option to do so. I'd like the script set up so that the monsters are in an array based on what the they're named... something like this:
States = { 'Poison' => ['Poison Moth', 'Poison Bee']
'Stun' => ['Stunner', 'Sandman', 'RandomMonster#111']
}
etc...
I also want the option to have monsters attack more than once during their turn, example: "Monster attacks! 78 damage to character! Monster breaths fire! 12 damage to all characters!". Dragon Quest and Golden Sun are fine examples of this. It would be nice if I can have the option for the monster to attack twice, three times, and four times. I'd like the script set up similar to the one above, maybe like...
Two Hits => ['Two Hitting Monster', 'Apple with Arms', 'Super Man']
Three Hits => ['Three Hitting Monster', 'Generic Final Boss']
Four Hits => ['A Really Hard Boss']
etc...
Of course, if its impossible or too hard to set it up like that, then that is understandable. I don't mind alternative methods.
I'll be very grateful if someone does this. Thank you for your time in reading and considering this!
I'd like the option to have the monsters to be able to inflict status ailments to your characters when they attack, similar to how a weapon you're using can poison the monster if you give it the option to do so. I'd like the script set up so that the monsters are in an array based on what the they're named... something like this:
States = { 'Poison' => ['Poison Moth', 'Poison Bee']
'Stun' => ['Stunner', 'Sandman', 'RandomMonster#111']
}
etc...
I also want the option to have monsters attack more than once during their turn, example: "Monster attacks! 78 damage to character! Monster breaths fire! 12 damage to all characters!". Dragon Quest and Golden Sun are fine examples of this. It would be nice if I can have the option for the monster to attack twice, three times, and four times. I'd like the script set up similar to the one above, maybe like...
Two Hits => ['Two Hitting Monster', 'Apple with Arms', 'Super Man']
Three Hits => ['Three Hitting Monster', 'Generic Final Boss']
Four Hits => ['A Really Hard Boss']
etc...
Of course, if its impossible or too hard to set it up like that, then that is understandable. I don't mind alternative methods.
I'll be very grateful if someone does this. Thank you for your time in reading and considering this!