Shadow Lord
Member
Okay, I need a script (or scripts) that do these things:
1. Armor that teaches skills when equipped. You can't use them until they're learned. While you battle with them equipped, I need enemies to give you AP. The skills should have a multiplier (*1, *5, *10, etc.) that multiplies the AP that they(the skill) gain by the number multiplier. When they have 100 (or over) AP, they gain the skill. Preferably this will all be done through Note section tags, like the KGC (which is different).
2. While equipped, and only while equipped, the armor lets you cast a special skill. You can't learn this one, but it's there to use while the armor is equipped. If possible, I want it to be used only once per battle.
These are kind of like an FFVI Esper. I want that system in my game, and since poccil already gave me a stat gain, I just need this. Thanks in advance!
Oh yeah. This is for VX.
-Shadow Lord
1. Armor that teaches skills when equipped. You can't use them until they're learned. While you battle with them equipped, I need enemies to give you AP. The skills should have a multiplier (*1, *5, *10, etc.) that multiplies the AP that they(the skill) gain by the number multiplier. When they have 100 (or over) AP, they gain the skill. Preferably this will all be done through Note section tags, like the KGC (which is different).
2. While equipped, and only while equipped, the armor lets you cast a special skill. You can't learn this one, but it's there to use while the armor is equipped. If possible, I want it to be used only once per battle.
These are kind of like an FFVI Esper. I want that system in my game, and since poccil already gave me a stat gain, I just need this. Thanks in advance!
Oh yeah. This is for VX.
-Shadow Lord