This has been working great for me. Thanks for making it. :D I was wondering if I could put in some suggestions to improve it?
Switching during a battle is great because it can make things so dynamic, but could there be a limit on how many times actors can be switched? For example, you'd be limited to 2 switches in a turn and you can only switch again in like x turns after you do so. Unlimited switching during battles could make a game too easy.
Also, can you make it so Dead actors can't be switched out? Maybe allow us to set states where we are unable to switch actors during battle because of a status effect.
I'd just like for these things to be heard, at least, in hopes for the better script.

Thank you.