I want to make a character walk out from the player during certain conversations with NPCs. I can get as far as setting the party member to no graphic and through, and moving toward player (repeating so he goes inside him) when the conversation starts but then when I make him step out and turn the graphic back on, "move away from player" doesn't work because he keeps doing it until he hits a wall. I can't just do it once in a single direction because the player could be talking to the NPC from any direction.