This is a script-less, evented weapon and armor evolution system. It allows the player to earn soul fragments and soul essence from downed enemies (In the demo you find them on two orbs, but enemies is the plan for later) After you gather enough orbs, a message will appear, telling you that you can evolve your weapon or your armor. Then, using the fragments or essence from the item menu evolves the weapon or armor into an entirely new, more powerful version. In the demo, the armor changes the character graphic, but it works a bit differently than it would in a real game. Check out the demo to see it in action. Screen shots don't really help much on a project like this, but I hope the description helped.
If you rewrite these events and change the names of the items, then don't worry about crediting.
Enjoy! And if you want any other event systems made, custom for your game, or a tutorial in general, pm me. I get bored. XD
- Full customization possibilities for weapons and materials.
- Unlimited evolution possibilities.
- Able to adapt for armor usage.
- Able to use different materials for different weapons.
- Experience can be adapted instead of materials.
These are quite a bit different now, but I haven't taken new screens yet. I'll get around to it once I add on to this system.http://i71.photobucket.com/albums/i132/ ... rystal.jpg[/img]
http://i71.photobucket.com/albums/i132/ ... er/Evo.jpg[/img]
http://i71.photobucket.com/albums/i132/ ... er/Evo.jpg[/img]
I'd like to eventually add a script that allows an HUD bar that is compatible with a few ABS (Preferably Mr. Mo's Neo ABS - My favorite) The bar will show a variable's amount with the character's weapon's required material (soul fragments) as the max. In the demo it would be 40, then change to 85 after the first evolution.
If a scripter is interested in this project, let me know. Credit would, of course, be added to the post. It wouldn't be too complicated, but definitely an appreciated add on for this product.
Thanks
Please don't critique the map... It's a demo, remember.
[EDIT] I updated the demo. It now includes armor evolution. I got bored...