[VX]not sure if this should be in this section, but most likely, it should.
Does anyone know how to (either with a script, or events, or anything)
make an event say say a text, but it doesn't halt the character's movement. ex. Event ID:001(Jimmy) is a glyph that can be stood on and once the player touches this event, a text is shown, but this text doesn't stop the character's movement and the character can just move ahead at will.
And also, if this is to be a script, can it only be 'activated' in certain maps?
Thanks, i'd appreciate any help.
Does anyone know how to (either with a script, or events, or anything)
make an event say say a text, but it doesn't halt the character's movement. ex. Event ID:001(Jimmy) is a glyph that can be stood on and once the player touches this event, a text is shown, but this text doesn't stop the character's movement and the character can just move ahead at will.
And also, if this is to be a script, can it only be 'activated' in certain maps?
Thanks, i'd appreciate any help.