A Forgotten Legend
Member
[VX]Custom Menu System
Introduction
I would like a menu system for my game. Details will be mentioned in each category. Rough Draft mock-ups are to-be posted. The system will be made of four main parts that need to be coded. You may just change the default scripts if you wish.
Other scripts in project:
Main Menu Screen:
Mock-up:
-> Interja=MP
-> Status=Conditions/"Normal" when no condition present. Use Name, not icon.
-> Time=Time in game. Ex: 4:00 AM in game. Use variable that I can set using Control Variable. Variables ids above ten though... i'm already using 1-9.
-> Date=Same deal as Time.
-> CN (Gold)=If possible use this graphic: http://i202.photobucket.com/albums/aa18 ... end/CN.png[/img] (it is not transparent already)
-> Location (Use Map Name)
-> Face Graphic=Faceset
-> Background Transparent
Item Menu:
Mock-up:
-> For Key Items, just type "Key" into the Notes section?
-> +/- Cond.= + (Condition icon) if it gives, - (condition icon) if it heals
If any questions, feel free to ask.
Skill Menu
Mock-up 1, Physical:
->Categorize skills by Notes Section?
->Healing/Condition section look the same with exception of Normal/Team tabs are not there.
Mock-up 2 Element:
->Categorize skills by Notes Section?
-> For Skills section, add the sprite of the characters in your party it belongs too below its description?
Equip
Use the same set up as the other parts of the menu, except, keep it similar to the way the default is set up.
Mission Log
-> Comment exactly how to put these into that part of the script, please.
-> Make Text editable at the top and comment where it is to edit it.
Save
Using the Neo Save System by Woratana.
Quit
Leave the same.
Conclusion
So, I hope I have been detailed enough on what I'd like. ^^ I've worked about two hours now on this request, and now I need to work on some music stuff for my game. Bye!
Introduction
I would like a menu system for my game. Details will be mentioned in each category. Rough Draft mock-ups are to-be posted. The system will be made of four main parts that need to be coded. You may just change the default scripts if you wish.
Other scripts in project:
- Sideview Battle System Version 2.6 (English Translation v1.3) translated by Kylock
-Enemy Gauge Add-on
-Bow Add-on
-Dual Attack Add-on
-Double Attack Add-on
-Triple Attack Add-on
-Enemy Animated Battlers Add-on - Fade Battle ME End by Kylock
- Map name Pop-up by Dargor
- On-Screen Shop by Woratana
- Advanced Title Screen by Dargor
- Neo Save System by Woratana
- AS: AntiLag by Anaryu
- Fog by Hevendor
- Neo Message System 3.0 Beta by Woratana
- Light Effects by Kylock
Main Menu Screen:
Mock-up:
http://i202.photobucket.com/albums/aa18/aforgottenlegend/roughsketch_main.png[/img]
-> Status=Conditions/"Normal" when no condition present. Use Name, not icon.
-> Time=Time in game. Ex: 4:00 AM in game. Use variable that I can set using Control Variable. Variables ids above ten though... i'm already using 1-9.
-> Date=Same deal as Time.
-> CN (Gold)=If possible use this graphic: http://i202.photobucket.com/albums/aa18 ... end/CN.png[/img] (it is not transparent already)
-> Location (Use Map Name)
-> Face Graphic=Faceset
-> Background Transparent
Item Menu:
Mock-up:
http://i202.photobucket.com/albums/aa18/aforgottenlegend/roughsketch_item.png[/img]
-> +/- Cond.= + (Condition icon) if it gives, - (condition icon) if it heals
If any questions, feel free to ask.
Skill Menu
Mock-up 1, Physical:
http://i202.photobucket.com/albums/aa18/aforgottenlegend/roughsketch_skill_physical.png[/img]
->Healing/Condition section look the same with exception of Normal/Team tabs are not there.
Mock-up 2 Element:
http://i202.photobucket.com/albums/aa18/aforgottenlegend/roughsketch_skill_element.png[/img]
-> For Skills section, add the sprite of the characters in your party it belongs too below its description?
Equip
Use the same set up as the other parts of the menu, except, keep it similar to the way the default is set up.
Mission Log
http://i202.photobucket.com/albums/aa18/aforgottenlegend/roughsketch_missionlog.png[/img]
-> Make Text editable at the top and comment where it is to edit it.
Save
Using the Neo Save System by Woratana.
Quit
Leave the same.
Conclusion
So, I hope I have been detailed enough on what I'd like. ^^ I've worked about two hours now on this request, and now I need to work on some music stuff for my game. Bye!