Uhm...
Anyone ever played Velsarbor(Rm2k3)?
If so, you will probably understand what I'm talking about.
By the tad I know of scripting(andit is VERY tad), I'd presume this isn't a extense command, that's why I'll ask. ^^
First, let I show you by a screenshot:
http://img115.imageshack.us/img115/6868 ... pleqt1.jpg[/img]
In that Screenshot, as you may see, there is an orange spot(It's a picture), right in front of the hero. It appears every time the hero is at least 2 tiles from the spot's tile. When you are there, you may jump by pressing Z.
There are to ways of making that.
1 -- what an moderate programmer would do -- is to make a lot of below-hero-events on the side of the spot. There, programming the indication picture to appear.
2 -- what an experter programmer would do -- is to make parallel process events using a relation between the spots' coodinates and the hero's coordinates to make the indication pictures appear.
The problem is:
-The 1 method uses lots of events on a Map. That lags RMXP.
-The second method is way boring to do, so that's why I'm asking a script.
What I want is:
A Script that defines on the Script Editor to appear a picture on an event everytime the hero is 2 tiles away of the same event. The event would be defined by using Call Script command.
I would just want the picture apearence, nothing more than that. I can program the jumping :D.
Anyone ever played Velsarbor(Rm2k3)?
If so, you will probably understand what I'm talking about.
By the tad I know of scripting(andit is VERY tad), I'd presume this isn't a extense command, that's why I'll ask. ^^
First, let I show you by a screenshot:
http://img115.imageshack.us/img115/6868 ... pleqt1.jpg[/img]
In that Screenshot, as you may see, there is an orange spot(It's a picture), right in front of the hero. It appears every time the hero is at least 2 tiles from the spot's tile. When you are there, you may jump by pressing Z.
There are to ways of making that.
1 -- what an moderate programmer would do -- is to make a lot of below-hero-events on the side of the spot. There, programming the indication picture to appear.
2 -- what an experter programmer would do -- is to make parallel process events using a relation between the spots' coodinates and the hero's coordinates to make the indication pictures appear.
The problem is:
-The 1 method uses lots of events on a Map. That lags RMXP.
-The second method is way boring to do, so that's why I'm asking a script.
What I want is:
A Script that defines on the Script Editor to appear a picture on an event everytime the hero is 2 tiles away of the same event. The event would be defined by using Call Script command.
I would just want the picture apearence, nothing more than that. I can program the jumping :D.