Im surprised there arent any discussions on this RPG, since it was re-released a little while ago onto the PSP. I guess its time then to get one started up in here.
About Valkyrie Profile:
(taken from Wikipedia)
Valkyrie Profile is a console role-playing game (RPG) developed by tri-Ace and published by Enix (now Square Enix) for the PlayStation console. It was released on December 22, 1999 in Japan and on August 29, 2000 in North America. An enhanced port of the game was later released for the PlayStation Portable under the name Valkyrie Profile: Lenneth on March 2, 2006 in Japan, July 18, 2006 in North America, and April 27, 2007 in Europe. A PlayStation 2 sequel, titled Valkyrie Profile 2: Silmeria, was released on June 22, 2006 in Japan, September 25, 2006 in North America, and September 7, 2007 in Europe.
The game is based on Norse mythology. Players assume the role of a Valkyrie who recruits and prepares the souls of fallen warriors (Einherjar) before sending them to Valhalla for the final apocalyptic battle between the Æsir and Vanir, Ragnarok. Along the way, she uncovers the tragic events of her own hidden past.
Pretty much in the game you are finding characters, training them, sending them to Asgard, and so forth. The game is very non-linear, making for great combinations of characters, 3 endings, and massive amounts of dungeons. It also features a immaculate story line and character development, which most Tri-Ace rpgs lack.
Where the game shines is its battle system. Each character is assigned a button (square, tri, X, O) and they attack using the corresponding pressing said button. For example:
http://pixhost.eu/avaxhome/avaxhome/200 ... /valk2.jpg[/img]
or
http://youtube.com/watch?v=47Wzx5OBZ0k
The soundtrack is also imo Motoi Sakuraba's (Star Ocean, Tales of series) best yet. All of his tracks truly go from symphonic to improvisational and fit the games mood well. He also adds a few of his Star Ocean II tunes in as well throughout the game.
Overall I think the game is a great example of what RPGs can really do. It makes for a great innovative RPG, and if you havent played it either download a ROM or pick up a copy; I highly recommend it, although its designed specifically for hardcore RPG-ers because of its steep learning curve.
But yeah, discusss if you wish, good or bad.
About Valkyrie Profile:
(taken from Wikipedia)
Valkyrie Profile is a console role-playing game (RPG) developed by tri-Ace and published by Enix (now Square Enix) for the PlayStation console. It was released on December 22, 1999 in Japan and on August 29, 2000 in North America. An enhanced port of the game was later released for the PlayStation Portable under the name Valkyrie Profile: Lenneth on March 2, 2006 in Japan, July 18, 2006 in North America, and April 27, 2007 in Europe. A PlayStation 2 sequel, titled Valkyrie Profile 2: Silmeria, was released on June 22, 2006 in Japan, September 25, 2006 in North America, and September 7, 2007 in Europe.
The game is based on Norse mythology. Players assume the role of a Valkyrie who recruits and prepares the souls of fallen warriors (Einherjar) before sending them to Valhalla for the final apocalyptic battle between the Æsir and Vanir, Ragnarok. Along the way, she uncovers the tragic events of her own hidden past.
Pretty much in the game you are finding characters, training them, sending them to Asgard, and so forth. The game is very non-linear, making for great combinations of characters, 3 endings, and massive amounts of dungeons. It also features a immaculate story line and character development, which most Tri-Ace rpgs lack.
Where the game shines is its battle system. Each character is assigned a button (square, tri, X, O) and they attack using the corresponding pressing said button. For example:
http://pixhost.eu/avaxhome/avaxhome/200 ... /valk2.jpg[/img]
or
http://youtube.com/watch?v=47Wzx5OBZ0k
The soundtrack is also imo Motoi Sakuraba's (Star Ocean, Tales of series) best yet. All of his tracks truly go from symphonic to improvisational and fit the games mood well. He also adds a few of his Star Ocean II tunes in as well throughout the game.
Overall I think the game is a great example of what RPGs can really do. It makes for a great innovative RPG, and if you havent played it either download a ROM or pick up a copy; I highly recommend it, although its designed specifically for hardcore RPG-ers because of its steep learning curve.
But yeah, discusss if you wish, good or bad.