@> Prepare for Transition
@> Change Screen Color Tone: (Color here, probably black, because the effect will fade into black)
@> Execute Transition: (Transition wanted)
@> Wait: 20 frames.
@> Prepare for Transition
@> Change Screen Color Tone: (Original: 0, 0, 0, 0)
@> Execute Transition: (Transition wanted).
This probably won't make any sense, but I'll try and explain anyway. When a transition processes, it fades into a specific color, right? For example, in the old RMs, while teleporting, the transition processed, and the screen became black, then after the teleport, the transition processed again making the screen the normal color, right?
It works that way in RMXP as well. You wouldn't understand it now, but put it into a test project and see how it works.