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using parallel process for movement on npcs

Ok so I want to have NPCs like traders, etc. that move around automatically, but also will do something when the player uses the action button on the NPC. So I made an event with two pages. One page is on parallel process with no conditions and has a move route. The second page has the shop processing and is triggered by the action button. When I testplay the game, I am able to open the shop with the action button but the NPC doesn't move around like I said to with the parallel process event page. What am I doing wrong?
 
Almost everything (no offense). You only need one page. On that page have the NPC graphic. To the left of that you will see "Autonomous Movement". Under that you will see a button labled "Type". Click that and select random.

Now just put your text and shop on page one, delete page two, and set the trigger to Action Button.
 
Don't worry no offense taken. I am brand new to this and am still trying to work some of the stuff out. Funny how the tutorial I watched didn't mention that...
Thanks for the help!
 

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