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Using Char Sets in Minkoff

Using Minkoff Animated Battlers I seem to keep getting my Character Sets cutoff even if I am using the default (RTP) ones...

has anyone else experienced this?
 
It's not a script error. It's a configuration error.

The system doesn't automatically know an RTP battler from a Minkoff spritesheet from a characterset. So you gotta tell the system what kind of battler (or battlers) you are using.

Replied to (heheh... yet again) in the AnimBat topic. ;)
 

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