#==============================================================================
# ** Scene_Map
#==============================================================================
class Scene_Map
#--------------------------------------------------------------------------
# * Alias Listing
#--------------------------------------------------------------------------
alias_method :arcana_usomap_scmap_update, :update
#--------------------------------------------------------------------------
# * Frame Update
#--------------------------------------------------------------------------
def update
# Original Update
arcana_usomap_scmap_update
# If Button was triggered
if Input.trigger?(Input::A)
# Do Something
p 'Hola'
end
end
end