I'm having a battle spoiling issue with a combination of the following scripts:
ATB v.2.58 by Paradog
Input Skills by Claimh
ATB Spell Delay v1.01 by Paradog
Animated Battlers v.7.2
Battle Cries by Der vvulfman
Damage Display by Squall
They all work nearly flawlessly except for that occasionally a player or enemy casting a spell can get stuck in a loop for C amount of turns. I mean that say I cast fire with Party member A, the skill delay bar begins to grow, when it reaches the point the player should cast the skill, the bar just empties and repeats to charge again, this can happen for X amount of times once it's been triggered.
It only happens about once every 3 battles. I'm not even sure it's a script conflict that's causing this.
I'll post any scripts that are needed.
Thanks.
ATB v.2.58 by Paradog
Input Skills by Claimh
ATB Spell Delay v1.01 by Paradog
Animated Battlers v.7.2
Battle Cries by Der vvulfman
Damage Display by Squall
They all work nearly flawlessly except for that occasionally a player or enemy casting a spell can get stuck in a loop for C amount of turns. I mean that say I cast fire with Party member A, the skill delay bar begins to grow, when it reaches the point the player should cast the skill, the bar just empties and repeats to charge again, this can happen for X amount of times once it's been triggered.
It only happens about once every 3 battles. I'm not even sure it's a script conflict that's causing this.
I'll post any scripts that are needed.
Thanks.