My initial idea was to make an engine within unity.
I am currently doing just a game for fans with offline and online current theme and dragon ball.
- Change log:
Update version Alpha - 0.0.2:
Improved source code & texture compression.
Redone tree commands for better fluidity of movement.
Added fps system (User Suggested)
face system for dialogue with npc
System teleportation for maps
redone Prefab Menu,Shoutbox,Dialogue,Fade In - for a single Prefab HudMenunager giving more performance to play.
Redesigned menu
transition menu
I am adding my Github link will always be minor updates
Build - V 0.0.2
Next Version version Alpha - 0.0.3
- Selector characters
- IA NPC
Image:
http://imgur.com/a/lAa4h
Update 0.0.3
Done creating characters
selection
database
attributes :
Force
intelligence
resistance
stamina
level
gold
estamina
nivel
gold
https://www.youtube.com/watch?v=Lm_4jiEfKzE
once you finish the main town will work on the intelligence of the npc and online mode