Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

Two party members ; dual skill help.

Well this should be quite simple, use common event.
Code:
Victory Slash: Call common event: Actors 1 & 2 attack.
Then inside the common event put.
Force action: Actor 1 attack
Force action: Actor 2 attack
Don't know if you can do that in VX but if you can it should work.
EDIT:Sorry I thought this was General Support!  :blush:
 
I think this might be on the way to exactly what I'm looking for as well, thanks! Testing it out now!


Edit: Ah but what if the party changes later? I guess you could manually change the skill with an event...BUT...what if the player has control over the order of party members and moves actor 2 with actor 4 or something? Is there no way around that outside of disabling the party order command?
 
006":34dsjvbq said:
Well this should be quite simple, use common event.
Code:
Victory Slash: Call common event: Actors 1 & 2 attack.
Then inside the common event put.
Force action: Actor 1 attack
Force action: Actor 2 attack
Don't know if you can do that in VX but if you can it should work.
EDIT:Sorry I thought this was General Support!  :blush:


Oh - and where to put this line?

Victory Slash: Call common event: Actors 1 & 2 attack.
 
Noliander":61nmptwz said:
No the attack is victory slash, common event is a universal event, and actors 1 & 2 attack is the force action part.

I dunno, I set up the common event as the force action part. Labeled it victory slash, that's the meaning I took out of what 006 said. What happened to me is the initiating character would do a boomerang attack for some unknown reason and then he would follow up with a regular attack, followed by actor two doing a regular attack as well. However, there were not at the same time, just in succession. Also, it did not use the second actor's turn, I guess that would require a script.

Universal event? Any way you could break it down a bit more please? Thanks. Using VX
 
Ok this cannot do two attacks at the same time because it does not have a turn wheel or attack timer. When a battle system is made where characters can attack one after another then it can be used. Otherwise you need a combine skill script made.
 

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top