shadowmimiiru
Member
A screen shot related to both questions is in the spoiler tags below.
1. This one is the easy one and yet it's caused me no end of annoyance. I'd like the fire to cycle through it's animation so that it doesn't look like a lifeless pasted on thing. However what keeps happening for me is that it cycles through the first part of the animations for the other lights so I get: Camp fire, Lateran , other light, other light.
2. You see their is a lot of leaves on the ground, when the player walks over a leaf it makes a crunching sound. You'll also notice a path with no leaves leading to the cave. What I'd like to happen is that after the player has "crunched" 3 leaf piles the kobolds at the fire race up and attack. Each leave has an accompanying event that makes the crunch sound, but since they players might not step on 3 leaves in order or even all at once how can I get the kobolds to attack? I figure it'd have to do with variables, but ... those confuse the hell out of me.
http://i107.photobucket.com/albums/m284/shadowmimiiru/2questioneventscreen.jpg[/img]
1. This one is the easy one and yet it's caused me no end of annoyance. I'd like the fire to cycle through it's animation so that it doesn't look like a lifeless pasted on thing. However what keeps happening for me is that it cycles through the first part of the animations for the other lights so I get: Camp fire, Lateran , other light, other light.
2. You see their is a lot of leaves on the ground, when the player walks over a leaf it makes a crunching sound. You'll also notice a path with no leaves leading to the cave. What I'd like to happen is that after the player has "crunched" 3 leaf piles the kobolds at the fire race up and attack. Each leave has an accompanying event that makes the crunch sound, but since they players might not step on 3 leaves in order or even all at once how can I get the kobolds to attack? I figure it'd have to do with variables, but ... those confuse the hell out of me.