Crystalgate
Member
I have some questions.
Instead of "Modify Agility" which falls into the category of "duh", how about providing a short explanation of what the stat does? Distributing attribute points becomes a lot less fun if you aren't really sure what the attribute does.
Also, are you using RMXP's default damage algorithm? The reason I ask is because the dexterity stat is very likely to cause problems.
Instead of "Modify Agility" which falls into the category of "duh", how about providing a short explanation of what the stat does? Distributing attribute points becomes a lot less fun if you aren't really sure what the attribute does.
Also, are you using RMXP's default damage algorithm? The reason I ask is because the dexterity stat is very likely to cause problems.