Well, this is my question.
I have installed the Trickster's MultiEquip System, All work OK... but i have some problems with the animations.
The first problem that i can see, is when i use a potion before the battle, the Actor's Battler Sprites appears first that the Enemy Battler Sprite. In the normal situation the actor's sprites appear after the battle begin.
Sometimes when the enemy attack the Damage animation isn't displayed in the screen. the animation bug stop when the enemy attack to all my party.
But, there is something rare, the bug appear not only the times when i use a potion on an actor, the bug appear when the actor or the party is targeted by a potion or a item.
This is a screen of the bug.
http://img230.imageshack.us/img230/2603/a1py8.png[/IMG]
A demo, please take a potion of the black cape man, target one of the actors and go to the battle to check this bug please.
http://rapidshare.com/files/57540703/Multi-Equipbug.rar.html
If somebody has the solution to the problem, I will be to him grateful because
this is script is good, and this bug destroy his perfection :thumb:
I have installed the Trickster's MultiEquip System, All work OK... but i have some problems with the animations.
The first problem that i can see, is when i use a potion before the battle, the Actor's Battler Sprites appears first that the Enemy Battler Sprite. In the normal situation the actor's sprites appear after the battle begin.
Sometimes when the enemy attack the Damage animation isn't displayed in the screen. the animation bug stop when the enemy attack to all my party.
But, there is something rare, the bug appear not only the times when i use a potion on an actor, the bug appear when the actor or the party is targeted by a potion or a item.
This is a screen of the bug.
http://img230.imageshack.us/img230/2603/a1py8.png[/IMG]
A demo, please take a potion of the black cape man, target one of the actors and go to the battle to check this bug please.
http://rapidshare.com/files/57540703/Multi-Equipbug.rar.html
If somebody has the solution to the problem, I will be to him grateful because
this is script is good, and this bug destroy his perfection :thumb: