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Could anyone please tell me how could I create a "allied, neutral or enemy towns index"?
I'm not sure if later I will need it to create a hash so I can print that on screen (using windows not the pop up window).
Town_Index = {
"neutral" = [Array of IDs],
"allied" =>[Array of IDs],
"enemy" =>[Array of IDs] }
def town_index(id)
Town_Index.each { |status, ids| return status if ids.incude?(id)}
end
this give you the status in a string.
i paning to include this in a script.