I don't know if this is possible without a script...
Anyway, what I'm looking for is the ability to have the Timer count up, instead of down. At the end of specific events, depending on how much time it takes you, a variable is used to determine how long it took you to accomplished your goal.
I'm not looking to cancel out the countdown, as I intend to use that in my game as well. I need it to work both ways. So, if anyone can help me out, I would greatly appreciate it.
Anyway, what I'm looking for is the ability to have the Timer count up, instead of down. At the end of specific events, depending on how much time it takes you, a variable is used to determine how long it took you to accomplished your goal.
I'm not looking to cancel out the countdown, as I intend to use that in my game as well. I need it to work both ways. So, if anyone can help me out, I would greatly appreciate it.