Time and Skill Based Tactical Battle System
First I'd like to say I'm going to try and be as detailed as possible with this request. This battle system is based on a friend's idea. In short my version is a timed tactical battle system using Skills.
As the player is committing actions a timer counts down on screen. The timer is always counting down during the player's phase. When the timer reaches 0 the player's turn is over. The player's turn is also over when all actors' Move Points reach 0.
The average time of a turn is between 30-80 seconds. Average MP is 3-5. The MP should be definable initially for each character, be increasable by items, and time should be able to be defined per battle map.
This system should be able to record to the KGC Monster Guide. The system should ALSO take advantage of The Sleeping Leonhart's configuration system, I'm referring to non-window (white bordered blue boxes in screenshots) blue elements. So the selection cursor and move areas should tone the same as windows if they are re-toned. Because of this all picture elements should be the same colour range.
The request is in this link, because there is alot more HTML can do than BBCode... and I was writing it while I was offline.
http://jirby.cleverpun.com/tacticalsystem.htm
First I'd like to say I'm going to try and be as detailed as possible with this request. This battle system is based on a friend's idea. In short my version is a timed tactical battle system using Skills.
As the player is committing actions a timer counts down on screen. The timer is always counting down during the player's phase. When the timer reaches 0 the player's turn is over. The player's turn is also over when all actors' Move Points reach 0.
The average time of a turn is between 30-80 seconds. Average MP is 3-5. The MP should be definable initially for each character, be increasable by items, and time should be able to be defined per battle map.
This system should be able to record to the KGC Monster Guide. The system should ALSO take advantage of The Sleeping Leonhart's configuration system, I'm referring to non-window (white bordered blue boxes in screenshots) blue elements. So the selection cursor and move areas should tone the same as windows if they are re-toned. Because of this all picture elements should be the same colour range.
The request is in this link, because there is alot more HTML can do than BBCode... and I was writing it while I was offline.
http://jirby.cleverpun.com/tacticalsystem.htm