Just wondering how to make timed dialogue for cut scenes and the like, meaning: 'Man1' says some stuff and then waits about 3 or 4 seconds so the player can read, closes that text box and opens the follow up text box from the person he is talking to. I'm fairly decent at eventing and for the life of me could not figure out something I thought would be very simple! Perhaps I'm overlooking something very obvious?
EDIT: Realized I needed to be a little more specific!
EDIT: Realized I needed to be a little more specific!