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The wall problem...

In many RMXP games, you see players jump... off cliffs, over water, etc.
But there's a problem I have in this process. I can't go through impassable tiles.
I think I have tried everything in the move route that might do this. No luck. :cry:
I'm sure this can be done somehow. But how? :brow:
 
Note that the jump function checks the passability of the tile that you are to land at - so it is fine that the tiles in between are impassable, as long as the final destination is passable. 
 

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