Hi,
I've been modifying a lot of RPG classes in my project and added new child classes to already existing RPG classes.
On runtime, it works fine. However, when I close RM and reopen it, it crashes saying 'unable to load data'.
This is a normal behavior since these new child classes aren't in the original RGSS library and so it can't find and load it.
My question is: is it possible to create a new library containing my new classes and include RGSS202E.dll to this new library?
If it is, then I'd like to know if anyone knows how it's been originally coded so I can incorporate my new classes to the RGSS library.
I've been playing a bit with C++ recently, compiling DLLs and using them with RPG Maker. It's mainly for modifying bitmaps on runtime but can this be of any use?
Thanks in advance!
-Dargor
I've been modifying a lot of RPG classes in my project and added new child classes to already existing RPG classes.
On runtime, it works fine. However, when I close RM and reopen it, it crashes saying 'unable to load data'.
This is a normal behavior since these new child classes aren't in the original RGSS library and so it can't find and load it.
My question is: is it possible to create a new library containing my new classes and include RGSS202E.dll to this new library?
If it is, then I'd like to know if anyone knows how it's been originally coded so I can incorporate my new classes to the RGSS library.
I've been playing a bit with C++ recently, compiling DLLs and using them with RPG Maker. It's mainly for modifying bitmaps on runtime but can this be of any use?
Thanks in advance!
-Dargor