Hi, you all don't know me, but I've been working with different rpg makers for five or six years now, and decided to post my most recent project here.
I've had this idea for a while now and just finally completed the game. I thought it would be interesting to see how the average player goes through a dungeon, such as what paths they take, and when faced with other choices, which ones they choose. I don't really want to be any more specific in this, because it might affect your gameplay because you'd be thinking more about everything you do.
There are five different characters in the game, with not much story to them, simply because the main point of the game was to record how the player plays, and not to deliver a fantastic storyline, although I still tried to make it fun to play.
The battle system is an evented back attack/preemptive attack system that I've been working on for a long time. It's a lot like Lufia II, in case you've ever played it. There are no random battles, and you can choose to avoid enemies if you want (and are able to go by them without touching them).
The total playtime is about 25 - 30 minutes.
Even though there isn't too much of a deep plot, you should be able to enjoy playing it.
It was made with RMXP.
Here are a few screens:
The download link:
http://www.megaupload.com/?d=E5JY6IPG
At the end, you'll be given a list of numbers that are the variables I used to tell me how you played. Just write them into notepad or something then post here or pm them to me.
The Results Thread
Enjoy!
I've had this idea for a while now and just finally completed the game. I thought it would be interesting to see how the average player goes through a dungeon, such as what paths they take, and when faced with other choices, which ones they choose. I don't really want to be any more specific in this, because it might affect your gameplay because you'd be thinking more about everything you do.
There are five different characters in the game, with not much story to them, simply because the main point of the game was to record how the player plays, and not to deliver a fantastic storyline, although I still tried to make it fun to play.
The battle system is an evented back attack/preemptive attack system that I've been working on for a long time. It's a lot like Lufia II, in case you've ever played it. There are no random battles, and you can choose to avoid enemies if you want (and are able to go by them without touching them).
The total playtime is about 25 - 30 minutes.
Even though there isn't too much of a deep plot, you should be able to enjoy playing it.
It was made with RMXP.
Here are a few screens:
The download link:
http://www.megaupload.com/?d=E5JY6IPG
At the end, you'll be given a list of numbers that are the variables I used to tell me how you played. Just write them into notepad or something then post here or pm them to me.
The Results Thread
Enjoy!