Just a harmless bump that version 1.09 is out now (even though I promised not to do this again until Chapter 2 was finished). The main change is that your characters' regeneration rates now have an effect in battle as well, and not just outside, which adds yet another layer of strategy. To compensate, enemy attacks will do more damage as well.
Screenshots from Chapter 2 available soon, with the actual playable section hopefully done by April. It has two new playable characters, a new city and hunting area, and several new quests, and overall I think it feels a lot more polished and progressive than the first chapter. Fewer "Kill X" quests, and more variety - actual patrols, timed ambushes, escorts, and other fun stuff.