The Law G14
Member
I mainly made this for motivation purposes. The game I working on (Gai's Hunters) I've been making extreemly slow progress on ever since the school year began. If this National Game Development came during the summer I could have logged over 150 lol but for now I'm bogged down with intense schoolwork, afterschool sports, and several other things I have to keep priority over game making. Additionally, my team of four (including myself) have also all had their respective personal issues that take priority over game-making. Finally, I've been not as interested lately in continuing with the development of the game. Essentially what I'm saying is that 40 will literally be the maximum time I can set for myself, hopefully I will be reaching it (and hopefully it can get to me like working on it again)
What I've Done so Far:
-Completely planned out the story
-Scripted/Edited/Found all the script systems needed for the game
-Organized and cleaned all the scripts for the game
-Finished most of the database (need icons from our artist and I need to finsih editing some skills)
What I plan on doing:
-Finishing the Battle System aesthetics (like visual appeal, how the windows look, etc.)
-Organizing all the in-game folders as it's really messy
-Finsihing cleaning the Battle System code
-Learn more of the capabilities of the Battle System and add more features
-Make/Plan all the dialouge for the game
-Obtain the world map being drawn by someone that's helping me over at the cartographer's guild forum so that I can finish
the World Map script.
-Make all "Battle Maps" (Maps where the tactical battles will take place)
Update:
No need to warrant this update a seperate post, just saying I spent the last 20 minutes trying to fix a script issue that will eventually make the battle visual appeal look better. I'm getting closer to the problem but I still haven't figured it out, I'll have it soon enough though and I'll be one step closer to finishing all the battle aesthetics portion of this development.
What I've Done so Far:
-Completely planned out the story
-Scripted/Edited/Found all the script systems needed for the game
-Organized and cleaned all the scripts for the game
-Finished most of the database (need icons from our artist and I need to finsih editing some skills)
What I plan on doing:
-
-
-
-Learn more of the capabilities of the Battle System and add more features
-Make/Plan all the dialouge for the game
-Obtain the world map being drawn by someone that's helping me over at the cartographer's guild forum so that I can finish
the World Map script.
-Make all "Battle Maps" (Maps where the tactical battles will take place)
Update:
No need to warrant this update a seperate post, just saying I spent the last 20 minutes trying to fix a script issue that will eventually make the battle visual appeal look better. I'm getting closer to the problem but I still haven't figured it out, I'll have it soon enough though and I'll be one step closer to finishing all the battle aesthetics portion of this development.