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The Fruity Basics

The Fruity Basics

FL Studio can be downloaded HERE.
You can download the demo for free which basically gives you complete access to the program, but you cannot save your projects to come back and edit them later. You can on the other hand export songs you have worked on, if you feel they are final.

I'm going to attempt to give a lesson in using FL Studio a.k.a Fruity Loops. I'm not the best teacher in the world, but I'll try to explain this well enough to help new user produce a song. With that being said let's get done to business. NOTE: I use FL Studio 6 XXL, but I am pretty familiar with FL Studio 4 and 5, so if there is a  significant difference then I will specify.

Lesson One: Getting to Know your Program

Open FL Studio (Am I going to fast for you?) Anyway once this is done you should have a screen that looks something like this.

http://www.gpp-9mm.com/fltut/fldefaultlayout.png[/img]
[/spoiler]
The menu explains it self pretty much. If I need to go into detail about anything specifically tell me.

Where here's the basic layout of FL:
http://www.gpp-9mm.com/fltut/cpanal.png[/img]
1) Menu - Everything here basically explains itself.

2) Master Volume and Pitch

3) Transport - Contains(in order from left to right, top to bottom):

Time - Can be change to display Bars, Min/Sec, etc
Oscilloscope - Shows variations in electrical qualities
Peak Meter - Basically shows you how loud the song is
CPU/Poly - To be honest I don't know what this does, so I ignore it =P
Open/Save/Save As/Export - You know what all this does
**View Playlist - Shows playlist
http://www.gpp-9mm.com/fltut/playlist.png[/img]
**View Step Sequencer - Shows Step Sequencer
http://www.gpp-9mm.com/fltut/ss.png[/img]
**View Piano Roll - Shows piano roll
http://www.gpp-9mm.com/fltut/proll.png[/img]
**View Browser - Shows browser
http://www.gpp-9mm.com/fltut/brows.png[/img]
**View Mixer - Shows mixer
http://www.gpp-9mm.com/fltut/mixer.png[/img]
Pat/Song Selection - Pattern plays only the current pattern your doing, Song plays every thing in the Play
Play - Plays current pattern or song(depending on which is selected)
Stop - Stops current pattern or song
Record - Begins live recording
Tempo - Changes the tempo of the entire project. Change by clicking and moving mouse up or down.
Pattern - Shows what pattern you are currently on. Change by clicking and moving mouse up or down. This can also be changed in the playlist.
(The buttons after these explain themselves, just move your cursor over them and read what they say.)
Snapping - You can change the measures that your notes "snap" to here.
NOTE: Things marked ** I will go into detail in the next lesson.

Lesson Two A: Beginning A Song

I will keep this very basic and general. This is written outside of using templates, just to let you know. If you choose to use template you can find them by going to File>Templates. Also this is just the way I do things, you might have your own way of doing it.

1st - Make a new project.

2nd - Open your browser and sequencer(if they are not already open)

3rd - Once you've done this it's time to experiment with instruments. In your browser your instruments are located in several different folders. Some of the easier ones to find and use would be located in the "Packs" folder so click there(keep in mind their are instruments pretty much all throughout these folders). After opening browser you'll see a series of Sub-Folders named conveniently with what they contain. Depending on version you use there might be different numbers of folders. FL 5 introduced the Sytrus Instruments(which I find very useful) and more folders have been added in FL 6.

Here is where you want to start thinking of what type of things you hear in songs. With RPG music you usually hear a variety of instruments anything orchestral - synth - ambience so these are the things you want to think about when selecting instruments.

When looking for the right sound you can easily sample instruments and sounds by left clicking on them. Some sounds will not play by just left clicking on them. These sounds must be sent to a channel on the sequencer. You can do this by Right Clicking on the intrument and either send it to the selected channel or send it to a new channel.
http://www.gpp-9mm.com/fltut/channel.png[/img]
The red box is a channel. Break down of the channel(In order from left to right):
-Green Light(Mute/Solo) - Is for muting a channel. You can right click and select solo and it will mute all other channels except for the select one.
-Panning Knob - Select which speaker the current channel's notes will play
-Volume Knob - Change volume of the current channel
-Instrument - The current instrument set for the channel
-Green Light(Channel Selector) - The green light indicates that the channel is selected.
-Easy Patternizer - This is best used for Percussion Instruments such as Drums, but you can click the buttons to highlight them and they will play the stand note(unless you change it by using the graphic editor and keyboard editor to the right of the swing bar). Personally I don't use this.

When testing an instrument in the sequencer if you have a Keyboard connected or the "Typing Keyboard to Piano Keyboard" button http://www.gpp-9mm.com/fltut/pkey.png[/img] selected you can hear what the instrument sounds like at different notes by trying different keys.

4th - After you've selected the instruments you want it's time to get into making them play. As said before you can use the Easy Patternizer, but this is what I do personally. Right click on the instrument you want to work with in the sequencer. Then, select piano roll. Once the piano roll is open your imagination comes into play with creating a parttern.

Once here you will need to think of a sound, you can still test out different sounds by using your keys, but this time you will see the note that is being played on the piano roll. You can even make your patterns like this if you choose to. After you've thought up a sound it's time to place your notes on the piano roll, but before placing anything on the piano roll it is advised that you turn your snapping to "Line" if it isn't already set on Line. This will make the snapping fit the loop time frames. Once you're ready select the drawing(pencil) or paint(brush) tool in the top left of the Piano Roll window.

Place a note by left clicking in the grid. If you go to the end of the note you can stretch/shrink it for dragging/cutting out the sound of the instruments.
http://www.gpp-9mm.com/fltut/note.png[/img]
Keep in mind that you can change the Tempo in order to get different looping time frames. As far as notes go you can try combos with other notes and changing the velocity(how hard it "hits") to produce different effects.

Continue doing this with the rest of your instruments. It is suggested that you switch patterns when switch the instrument you're working with.

5th - Once you finally got all the patterns you want, it's time to put them in a playlist. Open your play list. Once its open you can click on different patterns and it will show you each pattern in the sequencer. When browsing through your patterns on your play list it is best to name them something that helps you remember the instrument(s) that particular pattern holds. You can rename a pattern by Right Clicking on that pattern(FL 6 user just select the pattern and push F2, but clicking will show you different options)

Basically, the the playlist is just the order you want the pattern to play in. It's how you adjust your song.
http://www.gpp-9mm.com/fltut/makingpl.png[/img]
Once you got your song in proper order switch the Pat/Song selector to song to listen to the entire thing played through the playlist. Once you're satisfied with your song goto File>Export and export your song.
[/spoiler]
NOTE:
In part two I'll cover some customizing skills(FX, generators, soundfonts, etc), but right now I don't really feel like typing this anymore.
Add on to this if you feel the need to.

If you want some samples of what I've done with FL:
http://19tre.com/music/ea/Temple_of_the_Scrolls.mp3
http://19tre.com/music/ea/Loyalty_To_The_State.mp3
http://19tre.com/music/ea/Blood_on_my_Blade.mp3
 
Freaking awesome J.... I've had FruityLoopz for years and I've enever really fully unsderstood it. Maybe now I'll start cranking them songs up.
 
Very nice, J-Street. I was thinking of doing this myself but never did it. Good job, man. I suck at eplaining things, so mine would just be screenshots of a song along the way. I may still do it, I don't know... I don't want to seem like I'm trying to one-up you though.
 
If I may add.

[spoilers]
http://img92.imageshack.us/my.php?image=screen1rw7.png
[/spoilers]

This is a preview of a playlist for a rap beat I made. Nothing big. Oh, here's a small tip when making music, or beats. It's best to fit all your instrument patterns under one Pattern under the Playlist, and then when you're atisfied with your results, just copy the instrument like so

[spoilers]
http://img134.imageshack.us/my.php?image=screen2bs6.png
[/spoilers]

Then click on a different pattern in the playlist, and paste:

[spoilers]
http://img134.imageshack.us/my.php?image=screen3cj8.png
[/spoilers]

Just do the rest with the other instruments but under different patterns in the play list. Just a little tip to help ya'll out
 
dark zero could you please do what you said 'screenshots of a song along the way'!!! also i didn't find this tutorial to helpful, you havn't mentioned your favourite instruments, editing techniques or the things that you do most commonly which basically is exactly what i really want to know about how the pros use FL!!! plz can you tell me that?
 
jstreet":3az9owrz said:
In lesson three I'll cover some customizing skills(FX, generators, soundfonts, etc),

Most of the things I do with FL involve Soundfonts and sampling. Give me a day or so and I'll see what I can come up with.
 
Nice, I didn't read it all, but from what I did read, it looks good man.

I prefer my 'try everything until something works' approach to FL, and hell, it works.

Just remember to experiment with FL and you'll learn alot.

Peace
 

Seiun

Member

Hi,

I'm new to rmxp, the site and music production. The tutorial was helpful and I'm looking forward to the next lessons. ^^

I've just started trying to listen to a song and reproduce it in FL Studio. But I'm having a lot of trouble finding the notes that are played (by ear). I've only gotten half way through grade one piano (a long time ago). Anyone have any suggestions how I can improve my hearing ability (for identifying notes)? ^^;

I've been interested in getting into music production for a while, but this is my first attempt now. :P

Thanks

Edit:
The included instruments in FL seem a bit limited. Very good for dance, trance and hiphop etc. Is there a good way for getting more instruments? Orchestral ones for example. I couldn't really find any woodwind. Are those soundfonts?
 
If you look hard you can find orchestrals in FL, but soundfonts are a bit more natural. So you might want to go with getting some. I use them for pretty much all of my RPG pieces.
 
Seiun said:
Edit:
The included instruments in FL seem a bit limited. Very good for dance, trance and hiphop etc. Is there a good way for getting more instruments? Orchestral ones for example. I couldn't really find any woodwind. Are those soundfonts?

Reason 3.0
 
Not trying to start anything, just offering an alternative for anyone who's interested. Something tells me these people who "have FL but never used it" aren't too concerned with prices, anyway, haha. ;)
 

creiz

Member

Good job, homie. yes, it covers pretty much the basics of flstudio. in fact, FLStudio is very easy, even for professional music making.

so, for the others out there, don't get impressed if you see a 'professional looking' screenshot of FLStudio, lol, it's very user-intuitive, really.

i guess i should help out, and write about effects, midi-out triccs, and automation. easy things, tho.
 

creiz

Member

THE FLSTUDIO MIXER[/FONT]



http://www.soundkaos.com/RMXP/FLWindow.png[/IMG]
Yes. You read me. Your own Korg D3200 32-Track hard disk recording workstation.
The only difference is that the FLStudio mixer is easier to use, and instead of 32 tracks, you have 64. Plus 8 effects slots. Plus routing wherever you want.

Here it is. The magic-bringer.
http://www.soundkaos.com/RMXP/Mixer_Window..png[/IMG]

You can access it by pressing F9 in the main FLStudio window. But, now that it’s there, how do we use it? What purpose it has, and how the freaky-tweety hell does it make my music better?

First of all, the basic usage of the mixer is by routing a channel into a mixer bar. Just like when you plug a micro on a real mixer. It’s the same concept. You assign a channel number on a track, and then you control the track in your mixer. Here is an example.

http://www.soundkaos.com/RMXP/Mixer.png[/IMG]

Ok. The step by step guide.

Step 1: create a track. See note 1

Step 2: open your mixer(if you didn’t already) and navigate to the assigned track. Don’t worry, you can see if a track is assigned to a channel by looking for the yellow mark at the bottom of the channels. It should say [FX]

Step 3: now you can assign your effects on that track. The effects are in order, meaning that the top-most one will blend with the lower ones. IE. I have a compressor in the first effect slot. And I put a reverb on the second slot, and then the compressor will compress not only the volume of the track, but with the reverb effect, too. If the reverb is in top, then it will reverb the compressed track volume, thus allowing quasi-endless possibilities.

Note 1*: MIDI-OUT channels does not have a channel selector. That’s a shame though, because it’s could help a LOT with those VSTi’s… more on that later.

Here is the page I took from the FLStudio manual, for those lazy blokes who can’t RTFM
http://www.soundkaos.com/RMXP/Mixer_Functions.png[/IMG]
Also, I made a trance remix of the Ocean Siren title song, The Patient Wife, by Hannya, for the public domain. This is made by me, Creiz, and originally composed by Hannya, so if you use it, credit us both. And do NOT steal it. It’s a bad, bad thing to do.

Here is the file.

You can open this file directly with FLStudio. just go to File | Open, and select this zip file.
 

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