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The Demo Thread

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The Enemy Within

0.7 Demo:
Download from Megaupload: http://www.megaupload.com/?d=LZ7T6V9C
Or from Sendspace: http://www.sendspace.com/file/no462r

Project Thread:
http://www.rmxp.org/forums/showthread.php?t=17311
Screenshots (Photobucket):
http://smg.photobucket.com/albums/v487/simjimm/RPG/Version 07 Images/

Game requires 2 fonts. Game has font autoinstallation script; but if that doesn't work, the fonts are included seperately within the archive.
RAR file also includes comprehensive Manual.
 
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I just realized that there aren't enough enemies in the battle. Go into the datatbase and change that fight to about 4~6 hunters.
Tea should also start that battle with 10 - 20 SP not 100. *sigh* I rushed this too fast and am too sleepy to be doing such things. Enjoy anyways, 'cause it's totally sweet. Plus a better demo will be out in a few.
Please list all problems you encounter. Except a couple graphical ones I"m aware of...
one is that the death poses are missing (among other poses) and that Tea's chara is HORRID. I just busted it out real quick so it's nothing final (plus the color's wrong!!).
 
The battle is a bit tough, but it can be done. I meant to have a few levels of battles, but if it's too hard, just decrease the amount of hunters in the database. Other obvious problems as it's just a tech demo, but I'd say a pretty complete one. Another note: Drives and Overdrives haven't been implemented yet because I totally overhauled the Combo system.
Please list all the 'good', 'bad', and 'cool' things you notice. Just today I discovered something new and wasn't really sure how I pulled it off!

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EDIT
Slightly improved demo up now!
Laters
 
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