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Thanks for the help everyone, Got another question lol...

How am i under my teleport thing?

I have it set as "Move animation, Stop Animation, Direction Fix, Through" I have not got the Always on top on because i don't want it on top always... (I want the player to go over it at all times)

http://img.photobucket.com/albums/v453/Touchmynonospot/RMXP%20Pics/Untitled.jpg[/img]

If i move down one space i'm on top of it but back up there i'm under it or on the sides i'm under it... kind of confusing me...
 
Event sprites are always like this. The character will always be above the 32x32 pixels the event is on (unless Always on Top is checked), but if the character moves one tile higher he will be behind the event. This is so most graphics, for example people, get better depth.

The only way around this is to create an event on that one tile, set to "Player Touch" with a command: "Set Move Route [Player]: Always On Top ON". You'll also have to create events around the tile that turn "Always On Top OFF." If it were me, though, I wouldn't bother since it's such a small thing that most players won't notice, but it's up to you.
 

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