Kain Nobel
Member
I'm having a slight problem, I wrote a script that does walking sound effects depending on terrain, but the SE never changed like it should when I walk on grass/wood/water, etc.
So then I made a simple Debug HUD that would show player X/Y/Terrain, etc... and it showed the terrain tag never changed.
So then I wrote it into a script
$game_variables[Player::Terrain] = $game_player.terrain_tag
in the Scene_Map update method, still didn't update the variable
So evidentally, my terrain tags aren't working. I even tried it on a new map, made sure nothing invisible with a diff terrain was overlapping... any solutions on why I'm having this problem?
So then I made a simple Debug HUD that would show player X/Y/Terrain, etc... and it showed the terrain tag never changed.
So then I wrote it into a script
$game_variables[Player::Terrain] = $game_player.terrain_tag
in the Scene_Map update method, still didn't update the variable
So evidentally, my terrain tags aren't working. I even tried it on a new map, made sure nothing invisible with a diff terrain was overlapping... any solutions on why I'm having this problem?