Hi,
I don't know if this is in the right place, if it isn't can any mod move it o the correct place and then tell me where it should have been?
Ok, basicly this will explain how to tame a specific animal\monster and how to make a game system very very easy, all you need is basic knowledge in how to set up an event.
This should be understandable for everyone if it isn't please tell me what and i will make it understandable.
Taming:
How to set up a taming event is really easy, you can do it the same way you add a party member.
First of you have to have both a battler and charset for the monster you wish to tame. For example, in my demo here i used a dragon monster wich comes with RMXP.
Secondly you need to create a new actor with the charset and battler of the monster you wish to use. Then if you wish you can alter the stat curves to make it with a custom level up curve. What i mean is that when the monster levels up it gets stat points and such depending on how you set it up.
Thirdly you need to create a common event(or a regular event if you wish)
An easy way to set it up is to do it like this:
@>Text: Atempting to tame the dragon...!
@>Conditional Branch: [Arshes] is in the party
(I changed class on Arshes to a custom one that i called dragon tamer.)
@>Change Party Member: Add [Fire Dragon]
@>Change EXP: Entire party, + 10
@>
: Else
@>
: Branch End
@>
When you have done this the best thing to do is to add variables.
Add the variables so that you only have a X% chance to tame it.(where X is a number)
Put up a random variable from 1 - 5 or whatever you wish.
Then set up a conditional branch and make it so that the condition is a variable.
Like this:
@>Control Variables: [0002: Dragon Taming] = Random No. (1...5)
@>Conditional Branch: Varaiable [0002: Dragon Taming] == 5
@>Text: Atempting to tame the dragon...!
@>Conditional Branch: [Arshes] is in the party
@>Text: You succeded!
@>Change Party Member: Add [Fire Dragon]
@>Change EXP: Entire party, + 10
@>
: Else
@>Text: You failed!
: Branch End
@>
: Else
@>
: Branch End
@>
This means that if the variable "Dragon Taming" is equal to 5 you tame the dragon, but if it is any other number you fail in the attempt.
Also make this happen after you have beaten the monster don't make it a skill as that wouldn't be very fair to the monster, you can't just go and take a monster :P well you can but thats wrong xD
And now you know how to set up a very simple taming event! :D
On to the gaming event.
I don't have the time to write it all down here so i icluded it in the demo to show you how it is done. But remember to take my animations and pictures if you don't make your own. So now its time for you who want to do this to download the demo and try it out, tell me if you don't understand anything or if it is a minor problem with this.
As i said before this is a very simple system so if you are making an advanced game you should probably not use this, but use scripts instead.
I am sorry for my english, i live in Sweden and don't really use the language that much.:-/
The demo:
http://files.filefront.com/Project3rar/;8516150;/fileinfo.html
52 hits not a single reply...':|
I don't know if this is in the right place, if it isn't can any mod move it o the correct place and then tell me where it should have been?
Ok, basicly this will explain how to tame a specific animal\monster and how to make a game system very very easy, all you need is basic knowledge in how to set up an event.
This should be understandable for everyone if it isn't please tell me what and i will make it understandable.
Taming:
How to set up a taming event is really easy, you can do it the same way you add a party member.
First of you have to have both a battler and charset for the monster you wish to tame. For example, in my demo here i used a dragon monster wich comes with RMXP.
Secondly you need to create a new actor with the charset and battler of the monster you wish to use. Then if you wish you can alter the stat curves to make it with a custom level up curve. What i mean is that when the monster levels up it gets stat points and such depending on how you set it up.
Thirdly you need to create a common event(or a regular event if you wish)
An easy way to set it up is to do it like this:
@>Text: Atempting to tame the dragon...!
@>Conditional Branch: [Arshes] is in the party
(I changed class on Arshes to a custom one that i called dragon tamer.)
@>Change Party Member: Add [Fire Dragon]
@>Change EXP: Entire party, + 10
@>
: Else
@>
: Branch End
@>
When you have done this the best thing to do is to add variables.
Add the variables so that you only have a X% chance to tame it.(where X is a number)
Put up a random variable from 1 - 5 or whatever you wish.
Then set up a conditional branch and make it so that the condition is a variable.
Like this:
@>Control Variables: [0002: Dragon Taming] = Random No. (1...5)
@>Conditional Branch: Varaiable [0002: Dragon Taming] == 5
@>Text: Atempting to tame the dragon...!
@>Conditional Branch: [Arshes] is in the party
@>Text: You succeded!
@>Change Party Member: Add [Fire Dragon]
@>Change EXP: Entire party, + 10
@>
: Else
@>Text: You failed!
: Branch End
@>
: Else
@>
: Branch End
@>
This means that if the variable "Dragon Taming" is equal to 5 you tame the dragon, but if it is any other number you fail in the attempt.
Also make this happen after you have beaten the monster don't make it a skill as that wouldn't be very fair to the monster, you can't just go and take a monster :P well you can but thats wrong xD
And now you know how to set up a very simple taming event! :D
On to the gaming event.
I don't have the time to write it all down here so i icluded it in the demo to show you how it is done. But remember to take my animations and pictures if you don't make your own. So now its time for you who want to do this to download the demo and try it out, tell me if you don't understand anything or if it is a minor problem with this.
As i said before this is a very simple system so if you are making an advanced game you should probably not use this, but use scripts instead.
I am sorry for my english, i live in Sweden and don't really use the language that much.:-/
The demo:
http://files.filefront.com/Project3rar/;8516150;/fileinfo.html
52 hits not a single reply...':|